Teddog fall down, go BOOM!
Jun. 21st, 2003 09:01 pmMy last few posts have been slightly not there as I just finished a solid week of 12 hour shifts. I hurt.
Okay, one massive problem I've found with my current game of focus (Zak and the Alien Mindbenders) is character deaths. I have no problem with character deaths in adventure games, but they make little sense here. This game is rumoured to take place in the same world as the Maniac Mansion games and I'm willing to bet that this is true, but I'm just a fangirl. However, death is handled better in the Mansion games than in Zak.
In the first Mansion game you could kill off your characters. It's quite a bit of fun, if you're bored and have a sick mind, like me. You start with three characters, but the game is beatable using two, unless they happen to be Jeff and Dave together or you lose an important item. In that case, you're screwed. If you manage to kill everyone, the game ends. In Day of the Tentacle, you don't have character deaths at all, since killing a charater would mess up the plot and nothing would work.
Zak, like the Mansion games, uses several playable characters at once by using a "switch" command. Like DOTT, you have to earn the characters. At one point, you are told that the mission will fail if one or more characters are killed. To test this, I killed off Zak and waited for a "bad" ending. I got nothing! It just switched to the next character. What a rip!
Okay, I'm done complaining. Back to the game...
Okay, one massive problem I've found with my current game of focus (Zak and the Alien Mindbenders) is character deaths. I have no problem with character deaths in adventure games, but they make little sense here. This game is rumoured to take place in the same world as the Maniac Mansion games and I'm willing to bet that this is true, but I'm just a fangirl. However, death is handled better in the Mansion games than in Zak.
In the first Mansion game you could kill off your characters. It's quite a bit of fun, if you're bored and have a sick mind, like me. You start with three characters, but the game is beatable using two, unless they happen to be Jeff and Dave together or you lose an important item. In that case, you're screwed. If you manage to kill everyone, the game ends. In Day of the Tentacle, you don't have character deaths at all, since killing a charater would mess up the plot and nothing would work.
Zak, like the Mansion games, uses several playable characters at once by using a "switch" command. Like DOTT, you have to earn the characters. At one point, you are told that the mission will fail if one or more characters are killed. To test this, I killed off Zak and waited for a "bad" ending. I got nothing! It just switched to the next character. What a rip!
Okay, I'm done complaining. Back to the game...